In contrast to the impulsive and harsh scholars of the House of Fire, Elves, trained at the House of Water are renowned for their coolness and restraint. Therefore, in the base of their spells arsenal is the magic of ice.
Wizards are designed to help their allies in the battle, but they can not fight alone - physically underdeveloped, with no strong armor and devastating spells, they are tempting targets in the battle. However, the outcome of the battle can be resolved by force of ice, applied at the decisive moment.
Gained a lot of knowledge during combat experience, the Wizards can be placed next to the Sorceress, compared by the level of the threat.
Deftly, gracefully dodging attacks and sucking the magical powers out of the enemy, they can shoot through the enemy order to the enemy's rear and forever calm everyone who did not protected against icy cold and strong wind.
After several conflicts unleashed by the fiery heretics, matriarch of the House of water creates a spell that protects Wizards from fire projectiles. The confrontation of two elements brings additional tension and intrigue to the battle.