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panzar
Joined: Mon Mar 15, 2004 4:22 am Posts: 43
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Cloth test
Click on picture to see video (AVI, about 2Mb)
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| Thu Apr 15, 2004 4:42 am |
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vader_dk
Joined: Thu Apr 15, 2004 5:19 am Posts: 3
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Damit I like your Cloth tests :]
keep it up
/regards
Heino Eisner
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| Thu Apr 15, 2004 5:32 am |
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derelict
Joined: Thu Apr 15, 2004 8:01 pm Posts: 4
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I think you should rename this Daily Tips and Tricks thread to Animation Test Showcase because i dont see any tips nor tricks explain at all other than concuring one post on the ring mail thingy. Just pointing out the obvious. 
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| Thu Apr 15, 2004 10:28 pm |
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kunal
Joined: Fri Apr 16, 2004 7:35 am Posts: 2
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 congrats
I've just registered here after having a first look at the incredible work of these modelers. I'm impressed and inspired deep. Thanks for all the knowledge u people are sharing.
I have queries related to the skinning. Can u shell some more on how u get in to achieve such graet skinned models(especially the muscular shoulder test movie) with the phsyique modifier. Is that all the result of painful manual vertex editing(locking..weighting..unlocking..etc) or did u used a combination of bones with biped for additional weights?..or any additional scripting etc. Please throw some light in here as I look forward to do such detailed anatomical characters. I'm not asking for a step by step tut, but a general overview to getgoing in right direction against the problems an intermediate user experience.
By the way all the accesories and cloth also look incredible.
Thanks a lot.
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| Fri Apr 16, 2004 8:08 am |
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tyio
Joined: Fri Apr 16, 2004 10:05 am Posts: 3 Location: fontainebleau
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hi !
do you think possible to make the same work on cloth without your secret plug ??
Yes, a little explanation about how you make the shoulder deformation could be very helpful !!!

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| Fri Apr 16, 2004 10:26 am |
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AriOrH
Joined: Mon Mar 15, 2004 11:44 am Posts: 103 Location: Moscow
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You can try it.  You can start WIP for the cloth topic and we will give you some tips.
Please be patient. Soon when the site is finished you will get all the tips that you need 
_________________ Dmitry Morozov. Lead Artist. AriOrH studio.
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| Fri Apr 16, 2004 11:04 am |
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Lorenzo - 3D max 6
Joined: Thu Apr 15, 2004 12:12 pm Posts: 1 Location: Italia - ChietiScalo
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 configuration?
I have seen that you use 3d max 6 .
Can you tell me how is your pc????
Wich hardware components have you????
Ciao
Lorenzo
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| Mon Apr 19, 2004 4:38 am |
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AriOrH
Joined: Mon Mar 15, 2004 11:44 am Posts: 103 Location: Moscow
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We use max 5.
Check out other topics to find answers.
_________________ Dmitry Morozov. Lead Artist. AriOrH studio.
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| Mon Apr 19, 2004 7:10 am |
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panzar
Joined: Mon Mar 15, 2004 4:22 am Posts: 43
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Click on picture to see video (AVI, about 2Mb)
Click on picture to see video (AVI, about 2Mb)
Click on picture to see video (AVI, about 2Mb)
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| Wed Apr 21, 2004 2:01 pm |
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DoctorStopMo
Joined: Tue Mar 30, 2004 3:38 pm Posts: 10
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Awesome animation tests! I can't wait to see the next model  . Any idea when it will be ready?
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| Sun Apr 25, 2004 11:16 am |
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bobo
Joined: Wed Apr 28, 2004 5:01 am Posts: 4
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 thick flying
Hi,
how you animate those dragons wing?Is it reactor or manualy animated.set-up is also bit tricky when its folding it arm with others fingers.lil help will usefull.plz.
bobo 
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| Wed Apr 28, 2004 5:25 am |
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panzar
Joined: Mon Mar 15, 2004 4:22 am Posts: 43
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Some peoples still think, what we using Lighwave, as a basic point of their theories are the black wireframe lines. As You see below – it’s quite easy to paint wireframe in any color You like in 3DS Max.

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| Sat May 01, 2004 9:40 am |
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panzar
Joined: Mon Mar 15, 2004 4:22 am Posts: 43
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Physique and Flex modificatiors in use.
Click on picture to see video (AVI, about 0.7Mb)
Click on picture to see video (AVI, about 5Mb)
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| Sat May 01, 2004 9:43 am |
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DoctorStopMo
Joined: Tue Mar 30, 2004 3:38 pm Posts: 10
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Wow, the model animation tests were awesome! I love the new pics on the Warriors of Chaos page, too. Great job. Can't wait to see more  .
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| Sat May 01, 2004 4:15 pm |
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arek3d
Joined: Tue Apr 27, 2004 6:55 am Posts: 1
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 Rigging your characters.
What process do you use in rigging your characters.
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| Sun May 02, 2004 8:17 am |
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