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    Panzar: Forged By Chaos alpha-test lasts already for several months and we are constantly optimizing the game, fixing bugs, adding new game elements and also working on the graphic side of the project. In next few days we will install a new patch which includes a lot of items and decisions which our users have been waiting. More information can be found here. To check out the new wizard's look click here.
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    Despite the unexpected defeat in the finals of the previous tournament, clan FG stated that there is no equal rival for their level and challenged game developers, a team of Panzar Studio, on October 30th, 2011. The video of Panzar's team preparation for the battle can be viewed here, (perhaps, we should have prepared some other way...).     The battle consisted of three games. The first two games took place on the Dwarf Quarry map, where Panzar was the attacking team at the start. Then teams switched their sides. In these two games FG clan has easily defeated the developers due to their tactical skills of team play. Thereafter, a friendly match has been played between the two rivals on the King of Hill map. In the tense combat, FG team has literally won at the last minute. The video of the battle can be seen on YouTube.     P.S. Interesting video clips from the game, recorded by FG team, where a tremendous level of the team-play of this clan can be seen, are located here and here.
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    At the 11-21st of October 2011, the first tournament from the Panzar League series has been hosted with the prize fund of 40 000 Russian rubles (20 000 for the 1st place, 10 000 for 2nd and 10 000 - peoples' choice award).     Ten teams have participated in the tournament, where each team consisted of ten players. The tournament took place in two stages: a group round and the playoffs. Teams, which have placed at the first two places in their groups, entered the playoffs (check the tournament table).     Four teams came out as the leaders from their groups: FG, Tribunal, GP and Order. FG was considered as a favorite throughout the tournament. However, surprisingly they were beaten by Order in the final battle. Live broadcast was streamed here. Records of the some broadcasts you can find on YouTube.     The development team plans to hold tournaments once a month.
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    At the 26th of July 2011, the alfa test of online action game Panzar: Forged by Chaos has been launched.     The main purpose of the alpha test is to check the combat gameplay characters of different levels, maps and game scenarios. Provided version of the game has characters of 1-10-20-30 level of development for testing.     User's guide has been posted for testing participants, where the testing plan and its various stages can be found. The guide also contains information on all locations and characteristics of warfare upon them, maps and descriptions of available game modes.     More than 20,000 players in Russia already participated in the testing. With their help we have managed to fix many bugs, collect a large amount of statistical data, improve the balance of the characters and make game locations more interesting.     All this time, while testing participants were battling on our servers, we have listened to the opinions of community, taking into account each player and simply monitored the games of our users. We have received hundreds of proposals and suggestions which will be implemented in the beta-version of the game.     Now, the game is getting prepared for the beta test, which is scheduled to begin in December 2011. The development team is considering a possible inclusion of the European gamers to these tests.
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    We have prepared the Game Manual, where you can find a description of all classes, their abilities, and some tactical tricks, peculiar to different characters. In the same document, you can learn about the test plan and its various stages, also, this guide provides information on all locations and characteristics of warfare upon them, maps and descriptions of available game modes.
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    Our hero today is the Inquisitor - unsurpassed assassin from the human race. After honing his skills in thousands of battles, he is able to spot weakened fighter from afar, and strike a fatal blow in the back, appearing out of nowhere. But as soon as the Inquisitor smells blood, he falls into the righteous wrath and breaks into the ranks of opponents, smashing them with his terrifying swords like tornado.     For the faithful service to the Himera goddess Inquisitor was granted the ability to send plagues on his enemies, destroying whole armies, giving them no chance to win. Inquisitors believe what only the flame of the sacred fire can cleanse the world from the evil.     More information about the abilities of level 20 Inquisitor you can find here Discuss this
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    Long time ago, Dwarves society was divided into two groups, some believed in achieving the desired result through artfully construction of something, while others argued - via skillful destruction. Both groups are continually improving in their fields; some of them became Technics, and the other ones - Sapers.     Sapers have reached unprecedented peaks in the arts of destruction, no matter which object will it be - rock, ingenious enemy, or a skillful magic spell. The wise and noble dwarves never liked the bustle and hustle of fisticuffs, they preferred to keep the enemy at a distance, by raising a small but strong wall, and throw flash grenades while, unhindered, have fun of the blinded enemies. They also never liked mages and did not trust them, so one of the favorite mechanisms of Sapers was steam powered maul, which hit the ground with terrible force, and does not allow the enemy to concentrate and read the spell.     More information about the abilities of level 20 Saper you can find here Discuss this
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    For centuries dwarves reputed as the most skilful craftsmen. In their hands, literally, even soulless iron comes to life, turning into the most incredible tools and machinery. But then a young and inexperienced dwarf is only able to construct a simple gun or put a pretty dull trap, the one, which passed through many battles, can surprise his enemies with strange inventions. After years of swinging a hammer, dwarfs understand the need to get rid of routine and managed to create an automated assistant - to do the dirty work and eliminate the need to build by themselves the guns, traps and electric traps, shocking all the approaching enemies.     Technics, as well as all the dwarves, hate all imperfection, and then the usual dwarf tries just to comb his beard, or wear shoes with springs, to appear higher, technic will come up with a lot of improvements to its guns: extra armor or cooling system, instantly cooling the gun barrel.     More information about the abilities of level 20 Technic you can find here Discuss this
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    After devoting their life to the study of magic and Fire the Sorceresses were able to understand their nature, have learned to manage them in all their manifestations. In addition to the deadly fireballs, burning all by the wish of Sorceress, she can draw her strength in a chain lightning, rushing across the field of battle from one enemy to another and causing irreparable damage to enemy troops. But do not underestimate the Sorceress and think what she can only fight face to face and is incapable of meanness. Soldier, cursed by her turns into a walking bomb, and right in the moment he fell a terrible explosion hit his comrades.     Over the years of studying the magic Sorceress were able to penetrate into its very essence, they learned to manage it, have learned to increase their power because of it. By entering into the special meditative state, Sorceress is not only replenishes her magical powers, but increases them.     More information about the abilities of the Sorceress, available to her up to the level 20, you can find here Discuss this
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    Long and painstaking study of water magic has given the Wizards a truly awesome force, which grows with every skill Wizard gains. After a few stages in the House of Water, they are trained not only to freeze their enemies, but also impose the curse of ice on them which can cause a lot of trouble even after the death of the enemy.     After spending most of their life taming the water element, Wizards get the full power over it, they can manage it, creating ice rinks straight under the feet of foes or by smashing the block of ice into thousands pieces with one movement of hand, even if the block of ice was once a formidable Orc.     More information about the abilities of the Wizard, available to her up to the level 20, you can find here Discuss this
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    With each new level Orcs grow not only their comprehensive rage and power, but their mastery with the weapon. Today we tell you about new abilities of the Tank.     Tank - Orc from one of the oldest clans, whose power is comparable to the combat vehicle, and heavy armor make him look like a mobile fortress. The wall, formed out of these mighty warriors, can stop any violent attack. In the battle tank mostly relies not on the brute strength and swiftness, but on the tactical defense actions. Shield mastery allows the tanks not only to reduce the taken damage to a minimum, but use it as a weapon of terrible power, which can throw down any enemy.     More information about the abilities of level 20 Tank you can find here Discuss this
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    You have already become acquainted with all the characters from the Panzar: Forged by Chaos world, and now we will continue to talk about the abilities of different classes. In the next few days we will reveal to you the abilities of all classes up to the level 20. The first of them will be Berserk.     The Berserkers - the most violent ones from the race of Orcs. Their phenomenal strength and endurance is a blessing the Zar, God of War. They are not guided by fear; the fight is their natural environment. Berserkers are the main striking force of any army. Easily wielding two-handed mace, they pave the way for their team goals. In a fight Berserkers put themselves into a trance and without pain, breaks into the ranks of the enemy, destroying everything in their path.     Receiving an incredible amount of damage, Berserkers have to constantly interact with combat healers; otherwise their lives would be too fleeting.     More information about the abilities of level 20 Berserker you can find here Discuss this
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    Today we will tell you about the strongest and bravest warriors. They become adepts of the Order of Paladins, where they were initiated into the mysteries of life and death. Teachings of the Order of Paladins is based on faith in the Himera Goddess - a symbol of evolution and living organic development.     Paladins are fluent in the magic of life. With its help, they heal wounded allies and remove enemies curses. Paladins have no equals in healing, and thanks to the excellent physical shape, they are extremely dangerous in melee. Being a life-forces unit, Paladin is always near the line of attack, supporting it with his life-giving prayer and battle scepter.     More information about the abilities of level 10 Paladin you can find here Discuss this
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    New gaming location (Baboon's Cascades) development is now completed.     Ices of KOSH-GASH nourishing many of the small rivers, which rush across a broad plateau to the canyon, carved in the limestone by the TALLA river. Opposite place from MONKEY ROCK, where is meltwater from KOSH-GASH drops into the creek is called BABOON'S CASCADES. Scarps of the cascades are cut by numerous beds of shallow streams, which join to form larger streams and crashes down with a roaring into the lagoon. Spray clouds of water mist rising in the air, settling on the dark ancient stone dolmens, covered with moisture and time, depicting monkeys. It is up to them to give the place its name.
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    More screenshots of the "Baboon's Cascades" location, along with the other locations are available in the Locations and Screenshots sections.
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    New gaming location (Monkey Rock) development is now completed.     From the beginning of the times river TALLA flows from the slopes of KOSH-GASH, carving deep canyon in the limestone rocks and cliffs. Its waters are feeding the waterfalls from nearby streams and creeks. Canyon walls are sometimes swings open to contain wide floods, and then close up by the steep cliffs, forming intricate stone labyrinth. The distant roar of water, filled with birds screams and howls of the wind, trapped in the clutches of the stone canyon. The road is curling alongside the TALLA's riverbank, stretching far to the west and turning south at the gentle slopes of the OBASH volcano.
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    More screenshots of the "Monkey Rock" location, along with the other locations are available in the Locations and Screenshots sections.
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    Some new sketches just added to the Concept section.
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    New gaming location (Dwarf Quarry) development is now completed.     Dwarf Quarry location was created for the "Messenger" game scenario. You will have to fight on the side of one of the teams: the first one's task is to accompany a messenger with a chest via five control points on the map and the second one's task - avoid it by all means.     Gaming location design was inspired by the nature of Northern Scandinavia. Shroud of gray clouds, driven by gusts of the sea wind, sweeps over a low sullen sky. Sometimes a ray of miserly northern sun flashes through the cloud rupture. The dark fir bends their tops to the flat, rocky ledges. Huge boulders, as the stone giant's silent remains, are frozen for the centuries at the cliffs foot.
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    More screenshots of the "Dwarf Quarry" location, along with the other locations are available in the Locations and Screenshots sections.
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    Panzar Studio announce it's participation in IGROMIR-2010 expo. It's the largest Russian games and electronic entertainments exhibition, which occurs in Moscow since 2006. From 26 000 visitors at start, it grown up to 80 000 guests and over 60 exhibitors in 2009. Expo works from 3 to 6th of November.
    We'll demonstrate our project, «Forged by Chaos» - it become the one of two games on exhibition, that will presents nVidia 3D Vision technology. Our team will answer the questions, reveal some part of development plans, and there will be a tourney!
    We invited six teams, from gaming portals to cybersport professionals, and each day of exhibition they will fight to each other for honor, prizes and gifts: GAINWARD GTX 460 videocards, audio backpacks from internet store Fi-Hi.ru (trademark «Fydelity» distributor) and other cool stuff.
    The gaming stations on our stand is provided by Ulmart. And our super prize is generously granted by Samsung: gaming notebook, Samsung RF710 with Intel Core i7 processor and nVidia GeForce GT 420M video card.
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    There will be a lot of new screens, videos and other info after the expo, so we'll update our site with it as soon as we can.
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    Gravity trap. By itself, it is non-lethal. Once activated, it creates a zone of zero gravity, there will be the nice place for the opponents to swim in the air. However, by correctly placing the trap, the engineer can disrupt the enemy's advance, leaving the foe's vanguard hanging in the air. Real in-game video. Watch in HD (AVI, 37MB), or on YouTube
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    New gaming location (Orc Camp) video now available. Now, with more violent action. Summon demons, lace your foe with lead, even smash his head with the rock - everything counts! Real in-game video. Watch in HD (AVI, 200MB), or on YouTube
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    New gaming location (Orc Camp) video now available. Enjoy vast marshes, thrillingly high tree platforms, sunset in the close proximity of the ancient idols. Real in-game video. Watch in HD (AVI, 200MB), or on YouTube
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    Troxit Services Ltd proudly announce major changes in the development of Forged by Chaos game by moving to the new generation of the game engine from Crytek - CryENGINE® 3. Switching to the next technology level will help us to add new or improved features to the game environment.
    CryENGINE® 3: Next Generation Real-Time Graphics:
1 Flow Graph
2 Integrated Vegetation & Terrain Cover Generation System
3 Real Time Soft Particle System & Integrated FX Editor
4 Dedicated Road & River Tools
5 Multi-Core Support
6 Real-time Dynamic Global Illumination
7 Deferred Lighting
8 Natural Lighting & Dynamic Soft Shadows
9 Volumetric, Layer & View Distance Fogging
10 Normal Maps & Parallax Occlusion Maps
11 Screen Space Ambient Occlusion
12 Uber Shader Technology
13 Eye Adaptation & High Dynamic Range (HDR) Lighting
    Also featuring new advanced decisions in the following areas:
CryENGINE® 3 Realistic Characters
Advanced Modular AI System
CryENGINE® 3 Achieve Your Vision At Maximum Speed
Sound and music
    You can learn more about all new technological innovations at http://www.mycryengine.com
    During Forged by Chaos creation we trying to fully implement all technological improvements, offered by CryENGINE®, keeping in mind vast amount of gamers, who cannot afford High-End PCs right now. We were able to keep high settings for the lightning even for Mid-range PCs. CryENGINE® toolkit allowed us to gently optimize feature-rich locations, and to provide a high performance for the spectacular and detailed picture. The last, but not the least - with the use of CryENGINE® 3 we are now able to release Forged By Chaos on game consoles.
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    Screenshots of the new location "Orc camp" now available in the Screenshots section.
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